

To copy an event, click the event and press CTRL+C, or right-click on the event and select Copy.To copy and paste events, make sure you are in Event Editor mode.It is always important to playtest your game to make sure it is working!.After you create a Transfer event, if you want to modify how it works, you can right-click it and select “Edit.”.Select the location where you want your Transfer event to send the player! Also select the direction you want to make the player face on arrival.To make a Transfer quick event, select the Event Editor mode, then right-click on the map and choose “Quick Events,” then choose “Transfer.”.This can be used to move the player to a new map, or move the player within the current map. Transfer events allow you to change the player’s location.This does not affect the map IDs or the gameplay, but organizing your maps is useful to keep your project easy to navigate, especially as you begin to have many maps in your project!

The map you dragged will now be nested inside the other map! There will now be a plus/minus sign to the left of the higher map, so you can hide the maps nested within it. You can organize your maps by holding left-click on a map and dragging it over another map.Repeat to create more maps for your project!.Zoom out to see the whole map, and use the Map Editor to paint tiles onto your map. Once you are done with map properties, the map will appear.You can adjust map properties to your liking!.To create a map, right-click your list of maps, and select “New.”.The lower left corner of the window is where your game’s maps are listed.7:07 Copying and Pasting Events Take Home Points: Creating a New Map
